At first there was Rayman; then there was Rayman 2. And then there came a flurry of several other Rayman games to keep the Rayman franchise going. After all was said and done, the geniuses at Ubisoft decided to do something else; they went back to basics. From that little adventure was born Rayman Origins, a game so simple, colourful and playful and yet extremely hard you’d want to go through it over and over again just so you could enjoy the various stages the game gives you to play. And then Ubisoft saw that it was not enough, because everyone loved Rayman Origins. And so they went back to basics and added a few kinks, and from that other adventure Rayman Legends was born. Rayman Legends, a game so legendary that it even takes some great hit songs and incorporates them into gameplay so that as you jump, run and punch thing the beat follows your tempo. I have gone through the world of Rayman Legends multiple times, and this is my journal.
But enough about that for a bit, let’s go over our own basics shall we?
This is a game journal post, and so shouldn’t be treated like an official review for the game. It’s partly like a review, but without the cynic trappings of formality. It’s more of the gamer’s journey through the entire game. Also, there may be minor spoilers in this, but nothing too great as to reveal major plot details.
Facts You Should Know
Name of the game: Rayman Legends
Available Platforms: PlayStation 3, Xbox 360, Microsoft Windows (this version was played), PlayStation Vita, PlayStation 4, Xbox One and Wii U
Release Dates: in Australia on the 29th August 2013, Europe on the 30th August 2013, North America on the 3rd September 2013, Australia on the 12th September 2013 (Vita version), Europe on the 13th September 2013 (Vita version), Japan on the 17th October 2013 (Wii U version), Japan on the 24th April 2014 (Vita version), North America on the 18th February 2014 (PlayStation 4 & Xbox One versions) and Europe on the 21st February 2014 (PlayStation 4 & Xbox One versions)
Developed by Ubisoft Montpellier, Published by Ubisoft
Play time is within the range of 8-12 hours depending on how often you die, how fast you breeze through stages and how much side-tracking you do in the Origins painting section (I’ll explain that later on). If you plan on getting all 700 Teensies though, you’ll probably need more than 12 hours.
Played this on an Asus X54C Laptop; specs include – 6GB RAM, Intel Pentium B960 CPU running at 2.2 GHz and an Intel HD Graphics 3000 graphics processor.
Time to go into the Eye of the Tiger!